SƩance Parlor

Source: Ravenloft: The Horrors Within, page unknown. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level5
Spacecramped
Hirelings1
Bastion orderresearch
PrerequisiteNone.

Rules Text

The veil between the world of the living and the dead grows thin in a SƩance Parlor.

Research: Fortune Telling

When you issue the Research order to this facility, you commission its hireling to read your fortune by casting bones, interpreting tea leaves, performing a tarokka reading, or using some other means. After your fortune is read, you gain Heroic Inspiration. You can’t gain this benefit again until you finish a Long Rest.

Speak with Dead

After spending a Long Rest in your SƩance Parlor, you can cast Speak with Dead immediately without expending a spell slot or needing Material components. When you cast it in this way, you can target any deceased creature whose name you know, as long as you have a piece of its remains (such as ashes or a bone) or an object that was important to the creature in life (such as a brooch or signature weapon). The target speaks through an implement in the SƩance Room such as a crystal ball or spirit board.

Balance Notes

  • Compare this facility against other 5-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.