Efreeti (Disguises)
Source: Monster Manual p. 145. Available in the SRD
"name": "Efreeti (Disguises)"
"size": "Large"
"type": "elemental"
"alignment": "Lawful Evil"
"ac": !!int "17"
"ac_class": "natural armor"
"hp": !!int "200"
"hit_dice": "16d10 + 112"
"modifier": !!int "1"
"stats":
- !!int "22"
- !!int "12"
- !!int "24"
- !!int "16"
- !!int "15"
- !!int "16"
"speed": "40 ft., fly 60 ft."
"saves":
- "intelligence": !!int "7"
- "wisdom": !!int "6"
- "charisma": !!int "7"
"damage_immunities": "fire"
"gear":
- "scimitar"
"senses": "darkvision 120 ft., passive Perception 12"
"languages": "Ignan"
"cr": "11"
"traits":
- "desc": "The efreeti's innate spellcasting ability is Charisma (spell save DC\
\ 15, +7 to hit with spell attacks). It can innately cast the following spells,\
\ requiring no material components:\n\n**At will:** detect magic, disguise self\
\ (often with a longer duration than is normal for that spell; see Disguises)\n\
\n**3/day each:** enlarge/reduce, tongues, true polymorph (mightier genies only;\
\ see Disguises)\n\n**1/day each:** conjure elemental ([fire elemental](/3-Mechanics/CLI/bestiary/elemental/fire-elemental.md)\
\ only), gaseous form, invisibility, major image, plane shift, wall of fire"
"name": "Innate Spellcasting"
- "desc": "If the efreeti dies, its body disintegrates in a flash of fire and puff\
\ of smoke, leaving behind only equipment the efreeti was wearing or carrying."
"name": "Elemental Demise"
- "desc": "Some genies can veil themselves in illusion to pass as other similarly\
\ shaped creatures. Such genies can innately cast the disguise self spell at\
\ will, often with a longer duration than is normal for that spell. Mightier\
\ genies can cast the true polymorph spell one to three times per day, possibly\
\ with a longer duration than normal. Such genies can change only their own\
\ shape, but a rare few can use the spell on other creatures and objects as\
\ well."
"name": "Disguises"
"actions":
- "desc": "The efreeti makes two scimitar attacks or uses its Hurl Flame twice."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13\
\ (2d6 + 6) slashing damage plus 7 (2d6) fire damage."
"name": "Scimitar"
- "desc": "*Ranged Spell Attack:* +7 to hit, range 120 ft., one target. *Hit:* 17\
\ (5d6) fire damage."
"name": "Hurl Flame"
"source":
- "MM"Environment
desert