Other Heads of State; Heads of State

Source: Eberron: Rising from the Last War p. 82

Heads of State

dice: [](other-heads-of-state-heads-of-state-erlw.md#^heads-of-state)

dice: d20Patron and Missions
1As representatives of the Sibling Kings of Aerenal, secure trade pacts with the nations of Khorvaire.
2–3As agents of Queen Aurala, help her build Aundair’s strength in preparation for the next war, without alerting other nations to her ambitions.
4–5Assist the Brelish crown in dealing with matters beyond the capabilities of local law enforcement.
6As emissaries of Darguun’s Lhesh Haruuc, work to build respect for Darguun as a nation.
7As agents of the Daughters of Sora Kell, keep the powerful Droaamite warlords in line and strengthen support for your fledging nation.
8–9Patrol the forests of the Eldeen Reaches on guard against threats, particularly those coming from the Demon Wastes to the west.
10–11Crack down on the Order of the Emerald Claw’s activities in Karrnath.
12Strengthen the ties between the Lhazaar princes while ensuring your prince comes out on top.
13On behalf of a dwarf clan, search for artifacts in the underground realms below the Mror Holds.
14Clear land for a new settlement in Q’barra, driving out the monsters that haunt the jungle location.
15Unite several halfling tribes of the Talenta Plains under the banner of a single leader.
16–17Combat forces of corruption within the Church of the Silver Flame, both in Thrane and abroad.
18Gain glory for Valenar by leading raids and battling threats from the Mournland.
19–20On behalf of one member of Zilargo’s Triumvirate, collect information that could be used as leverage against the other two.
^heads-of-state