Clientele
Source: Eberron: Rising from the Last War p. 88
Clientele
dice: [](clientele-erlw.md#^clientele)
| dice: d6 | Clientele |
|---|---|
| 1 | Wealthy Socialites. Your discretion and low-key approach to cases make you the perfect team to handle cases best keep out of the public eye. |
| 2 | Underdogs. Whether deserved or not, you have a reputation for doing the right thing even if it comes without a reasonable fee. Anyone pitted against the rich and powerful knows to come to you for justice. |
| 3 | Magnet for Trouble. Maybe you trust people too easily or itās just bad luck, but every client who walks into your office has some double deal, hidden agenda, or scam theyāre running. |
| 4 | Desperate. You have a reputation for taking on clients who canāt afford your services. Every hard-luck case ends up at your door, whether you want them or not. |
| 5 | Warforged. In a world where the rights of warforged are not always certain, you take up their cause. |
| 6 | Criminals. When a criminal has been wronged but doesnāt want to be brought to justice they come to you, trusting (rightly or wrongly) that you wonāt turn them in. |
| ^clientele |