Warrior Commander

Source: Monster Manual (2024) p. 321, Eberron: Forge of the Artificer

Skilled in both combat and leadership, warrior commanders overcome challenges through a combination of martial skill and clever tactics.

Warriors

Soldiers and Scrappers

  • Habitat. Any
  • Treasure. Armaments

Warriors are professionals who make a living through their prowess in battle. They might be skilled in using a variety of tactics or trained to take advantage of unusual battlefields. Warriors often work together, whether in armies or in teams with deliberate goals.

Roll on or choose a result from the Warrior Roles table to inspire the creation of different sorts of warriors.

Warrior Roles

dice: [](warrior-commander-xmm.md#^warrior-roles)

dice: 1d10The Warrior Is…
1A bodyguard who protects a noble.
2A cavalry officer with an unusual steed.
3A crusader who fights for a divine cause.
4A duelist who claims to be unbeatable.
5A gate guard who asks nonsensical questions.
6A grizzled veteran who trains new recruits.
7A hunter skilled at slaying specific monsters.
8A retired general who is weary of battle.
9A volunteer with a homemade weapon.
10A young mercenary trying to prove their skill.
^warrior-roles

A quote from Minsc, Hero of Baldur's Gate

Make way, evil! I’m armed to the teeth and packing a hamster!

"name": "Warrior Commander (XMM)"
"size": "Small or Medium"
"type": "humanoid"
"alignment": "Neutral"
"ac": !!int "18"
"hp": !!int "161"
"hit_dice": "19d8 + 76"
"modifier": !!int "9"
"stats":
  - !!int "21"
  - !!int "20"
  - !!int "18"
  - !!int "14"
  - !!int "16"
  - !!int "14"
"speed": "30 ft."
"saves":
  - "strength": !!int "9"
  - "dexterity": !!int "9"
  - "constitution": !!int "8"
  - "wisdom": !!int "7"
"skillsaves":
  - "name": "Athletics"
    "desc": "+9"
  - "name": "Insight"
    "desc": "+7"
  - "name": "Perception"
    "desc": "+7"
"gear":
  - "greatsword"
  - "longbow"
  - "plate armor"
"senses": "passive Perception 17"
"languages": "Common plus one other language"
"cr": "10"
"actions":
  - "desc": "The warrior makes three attacks, using Greatsword or Longbow in any combination."
    "name": "Multiattack"
  - "desc": "*Melee Attack Roll:* +9, reach 5 ft. *Hit:* 19 (4d6 + 5) Slashing damage.\
      \ The warrior also creates one of the following effects:\n\n- **Sap.** The target\
      \ has <span title=\"Player's Handbook (2024)\">Disadvantage</span> on its next\
      \ attack roll before the start of the warrior's next turn.  \n- **Maneuver.**\
      \ One ally who can see or hear the warrior can take a <span title=\"Player's\
      \ Handbook (2024)\">Reaction</span> to move up to half the ally's <span title=\"\
      Player's Handbook (2024)\">Speed</span> without provoking Opportunity Attacks.\
      \  "
    "name": "Greatsword"
  - "desc": "*Ranged Attack Roll:* +9, range 150/600 ft. *Hit:* 18 (3d8 + 5) Piercing\
      \ damage, and the target's <span title=\"Player's Handbook (2024)\">Speed</span>\
      \ decreases by 10 feet until the end of the target's next turn."
    "name": "Longbow"
"bonus_actions":
  - "desc": "The warrior moves up to half its <span title=\"Player's Handbook (2024)\"\
      >Speed</span> straight toward an enemy it can see without provoking Opportunity\
      \ Attacks."
    "name": "Tactical Charge"
"reactions":
  - "desc": "Trigger: The warrior is hit by an attack roll. _Response:_ The warrior\
      \ adds 4 to its AC against that attack, possibly causing it to miss. On a miss,\
      \ the warrior can make one Greatsword or Longbow attack against the attacker."
    "name": "Counterattack"
"source":
  - "XMM"
  - "EFA"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/warrior-commander-xmm.webp"

Environment

any