Fortified Outpost Adventures

Source: Eberron: Rising from the Last War p. 211

Fortified Outpost Adventures

dice: [](fortified-outpost-adventures-erlw.md#^fortified-outpost-adventures)

dice: d8Adventure Premise
1The Order of the Emerald Claw has seized the outpost and is raising a legion of undead soldiers.
2The outpost is said to be haunted by the vengeful spirit of a former commander who was slain by their own troops.
3A tunnel beneath the outpost leads to a sealed portal to Xoriat.
4The outpost borders the Mournland, where mutant monstrosities emerge from the mists.
5When a force of aberrations arises from Khyber, this abandoned outpost is the adventurers’ only chance to stop their advance.
6The outpost is in a critical location, but it was damaged during the war. It needs to be protected while it is being restored.
7The outpost is located on a manifest zone linked to Thelanis. It has been seized by a group of fey, and the locals want it reclaimed.
8The outpost was built on the foundations of an ancient goblin fortress, and treasures are rumored to lie buried beneath it.
^fortified-outpost-adventures