Chapter 02: Character Options
Source: Eberron: Forge of the Artificer

This chapter offers new backgrounds, species, and feats. The Khoravar species in this chapter is a new game option, representing Eberron folk who are sometimes called half-elves. The Changeling, Kalashtar, Shifter, and Warforged species are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Dragonmarks

Dragonmarks are mysterious and magical symbols that appear on the skin of some people across Khorvaire. The twelve established dragonmarks are tied to specific family lines, and the scions of those families work hard at consolidating the power of the marks in order to maximize the profit and influence they gain from them. The Mark of Healing, for example, has given the halflings of House Jorasco an edge in providing medical care; the house has exploited that edge to the point where it remains virtually the only provider of healing services. Anyone outside the house who manifests the Mark of Healing is quickly pressured to join, regardless of their family line or species.
Greater Dragonmarks

Most dragonmarks are smallāno more than the size of the bearerās palmāand grant limited magical power. And even these minor marks are rather rare. But rarer and more powerful marks appear on some individuals, both within and outside the dragonmarked houses. Greater dragonmarks manifest only on people who already possess an ordinary mark. When a greater dragonmark manifests, it grows from an ordinary mark and expands outward to two or three times the original markās size.
The dragonmarked houses view greater marks as more significant than ordinary marks in every wayāmore important to the livelihood of the house, more essential to keep under the houseās control, and potentially more significant in terms of fulfilling the Draconic Prophecy that some believe is written in the marks.
Siberys Dragonmarks

While the people of Khorvaire have a limited understanding of dragonmarks, Siberys dragonmarks remain a complete mystery to them. The magic of these powerful marks clearly relatesāvisually and thematicallyāto the other marks in oneās house. But a dragonmarked heir may spend years perfecting and mastering the powers of a mark without ever manifesting a Siberys mark. Meanwhile, an unmarked scion of a dragonmarked house might suddenly display one against all expectations.
Siberys marks are mighty, unpredictable, and rare, and the dragonmarked houses keep a careful eye on anyone who manifests one. If its power can serve the house, fineābut an heir of Siberys who doesnāt conceal the dragonmarkās ability or remain firmly aligned with the dragonmarked house is likely to become the target of assassins.
The Boon of Siberys, described in the āFeatsā section later in this chapter, can reflect either a Siberys mark or a powerful aberrant mark. Alternatively, at a playerās discretion and with the DMās approval, a characterās acquisition of a different Epic Boon feat can represent the manifestation of a Siberys mark. A character with ties to House Lyrandar, for example, might choose the Boon of Energy Resistance, gaining Resistance to Lightning and Thunder damage, and manifest the Siberys mark of Storm. A character with ties to House Phiarlan or House Thuranni might represent the Siberys mark of Shadow by choosing the Boon of the Night Spirit.
What's New with Dragonmarks?
Compared to the rules in āEberron: Rising from the Last Warā, hereās whatās different about dragonmarks in this chapter:
- The benefits of each dragonmark now derive from feats rather than species options. These feats belong to a special category, Dragonmark feats.
- Dragonmark magic works a little differently than before: now you can use any spell slots you have to cast the spells your dragonmark grants you. In a few cases, this change called for adjustments to the Spells of the Mark feature of a dragonmark; see the āDragonmark Featsā section of this chapter.
- In addition to the Dragonmark feats, thirteen new General feats represent greater dragonmarks, and one more increases a markās potency. And one new entry in the Epic Boon category, the Boon of Siberys, can represent either a powerful aberrant dragonmark or a Siberys mark.
- A character of any species can take a Dragonmark feat and manifest a dragonmark.
- In the āPlayerās Handbook (2024)ā, anyone who has a Ritual spell prepared can cast that spell as a Ritual. This rule means the Ritual spells granted by Dragonmark feats can now be cast as Rituals by anyone who has those feats.
Marks of Mystery
Centuries of manipulation and consolidation have caused the established dragonmarks to manifest primarily in members of certain family lines. However, exceptions have always existed, and theyāve grown increasingly common in recent years.
In āEberron: Rising from the Last Warā, only a character of a particular species could have each dragonmark. Those rules reflected the common perception that dragonmarks run only in family lines. This book instead allows a character of any species to manifest any dragonmark.
If you choose a dragonmark for your character, consider these four options for its origin.
Dragonmarked Heir
You are a member of a dragonmarked house and its family lineāfor example, if you bear the Mark of Healing, you could be a Halfling member of House Jorasco and related to the other dragonmarked heirs of the house. In this case, you have much in common with the NPC heirs of your house. The actions of your house influence you, although you and your DM can determine to what extent you become drawn into house politics.
Taking the background associated with your house (such as House Jorasco Heir) is the best way to build your character as a dragonmarked heir. Alternatively, you can take the House Agent background, or some other background reflecting your characterās history, and choose a Dragonmark feat later in your career.
Since dragonmarks typically appear for the first time in situations of stress or peril where the power of the mark could prove useful, heirs of the dragonmarked houses undergo a rite of passage called the Test of Siberys in adolescence. Each houseās test is different, but they all involve some danger designed to evoke the power of the houseās mark. Usually, a dragonmark appears during the test, if it ever manifests at all, but heirs sometimes manifest their marks years after failing the Test of Siberys.
Distant Offshoot
You are a distant offshoot of a dragonmarked family line, sharing the species that most commonly manifests the mark but unencumbered by ties to its house. For example, you could be a Halfling with the Mark of Healing but with no ties to House Jorasco. Youāre an anomaly; if House Jorasco became aware of you, it would try to bring you and your family line into the house. To build this kind of character, choose a Dragonmark feat at level 4 or later.
Mark of Prophecy
You might bear a mark unrelated to your species. For example, you can choose to bear the Mark of Healing even if youāre not a Halfling. Your dragonmark has nothing to do with the houseās family line. It might be a direct mark of the Draconic Prophecy, or it could be an aberrant mark that happens to duplicate an established one. Youāll probably never meet an NPC in the world like you, and House Jorasco might not claim you.
To build a character with a mark like this, choose a Dragonmark feat at level 4 or later or select a house background (or the Aberrant Heir background). With your DMās permission, you can alter some of the backgroundās proficiencies to better reflect your characterās origin.
Aberrant Mark
You bear an aberrant dragonmark. These rare marks appear on members of all species. Aberrant dragonmarks disturb the housesāyou would be wise to avoid their attention. The Aberrant Heir background is the best way to build a character with an aberrant mark. Alternatively, choose another background and take the Aberrant Dragonmark feat at level 4 or later.
Backgrounds
This section presents seventeen backgrounds using the same format as those in the āPlayerās Handbookā. The fourteen that represent dragonmarked heirs offer Dragonmark feats rather than Origin feats; the Dragonmark feats appear at the end of the chapter. Choosing one of these backgrounds is the only way to acquire a Dragonmark feat at level 1; characters who select a different background can choose Dragonmark feats anytime they have an unrestricted feat choice. The House Agent background grants house affiliation without a dragonmark.
In addition to the backgrounds connected to dragonmarks and their houses, the Archaeologist and Inquisitive backgrounds support the campaigns presented in this book (see chapters ā4ā and ā6ā).
- Aberrant Heir
- Archaeologist
- House Agent
- House Cannith Heir
- House Deneith Heir
- House Ghallanda Heir
- House Jorasco Heir
- House Kundarak Heir
- House Lyrandar Heir
- House Medani Heir
- House Orien Heir
- House Phiarlan Heir
- House Sivis Heir
- House Tharashk Heir
- House Thuranni Heir
- House Vadalis Heir
- Inquisitive
Species Descriptions
This section presents new versions of the four species introduced in āEberron: Rising from the Last Warā, as well as the Khoravar species. All these species have been revised to align with the species in the āPlayerās Handbook (2024)ā.
Feats
This section presents twenty-eight new feats by category.
Dragonmark Feats
These feats belong to the Dragonmark category.
- Aberrant Dragonmark
- Mark of Detection
- Mark of Finding
- Mark of Handling
- Mark of Healing
- Mark of Hospitality
- Mark of Making
- Mark of Passage
- Mark of Scribing
- Mark of Sentinel
- Mark of Shadow
- Mark of Storm
- Mark of Warding
General Feats
These feats belong to the General category.
- Greater Aberrant Mark
- Greater Mark of Detection
- Greater Mark of Finding
- Greater Mark of Handling
- Greater Mark of Healing
- Greater Mark of Hospitality
- Greater Mark of Making
- Greater Mark of Passage
- Greater Mark of Scribing
- Greater Mark of Sentinel
- Greater Mark of Shadow
- Greater Mark of Storm
- Greater Mark of Warding
- Potent Dragonmark
Epic Boon Feat
This feat, discussed earlier in the āSiberys Dragonmarksā section, belongs to the Epic Boon category.