Dhakaani Fort Adventures

Source: Eberron: Rising from the Last War p. 205

Dhakaani Fort Adventures

dice: [](dhakaani-fort-adventures-erlw.md#^dhakaani-fort-adventures)

dice: d10Adventure Goal
1Steal an ancient magic weapon from the fort’s commander.
2Bring a treaty proposal to the fort, in hopes of having it conveyed to the leader of the occupying kech.
3Gather intelligence about the force occupying the fort in preparation for a raid.
4Rescue prospectors who were taken prisoner and held in the fort’s dungeons.
5Steal the fort commander’s notes on troop movements in the surrounding areas.
6Lead a strike force against the fort to drive out or destroy the occupying Dhakaani.
7Rush to support a small squad besieging the fort before Dhakaani reinforcements arrive and break the siege.
8Assassinate or kidnap the advisor to the fort’s commander.
9Work with the occupying commander to discover the spy from another kech in their ranks.
10Break a siege by Darguun goblinoids that has trapped the characters’ Dhakaani allies within the fort.
^dhakaani-fort-adventures