Rival Outfit; Group Rivals
Source: Eberron: Rising from the Last War p. 70
Group Rivals
dice: [](rival-outfit-group-rivals-erlw.md#^group-rivals)
| dice: d6 | Rival |
|---|---|
| 1 | The Law. Someone in the Sharn Watch has vowed to put you in prison or die trying. |
| 2 | Gang War. Some members of a rival syndicate (such as Daask, House Tarkanan, or the Tyrants) hate you, probably for good reason. |
| 3 | The Press. Your group’s adventures make for great headlines. Your every move is reported in the broadsheets and your steps are dogged by journalists. |
| 4 | Infighting. Another group within the Boromar Clan is jealous of your success or angry about a past wrong. They do everything they can to undercut you. |
| 5 | Vigilante. A citizen you wronged has sworn vengeance. Around any corner, you might find yourself facing a vigilante or a posse of angry citizens out for your blood. |
| 6 | The Bosses. The halfling family in control of the syndicate has its eye on you, taking pains to keep you in line and make sure you stay loyal. |
| ^group-rivals |