Dragonmarked House Adventure Hooks

Source: Eberron: Rising from the Last War p. 192

Dragonmarked House Adventure Hooks

dice: [](dragonmarked-house-adventure-hooks-erlw.md#^dragonmarked-house-adventure-hooks)

dice: d12Adventure Hook
1A House Cannith artificer hires adventurers to steal secrets from a forge associated with a rival branch of the house.
2House Deneith is recruiting adventurers to oppose a sudden rise in bandit or monster activity in a nearby forest.
3A hostel run by House Ghallanda has gained a reputation for being haunted, and the disturbances are growing more dangerous.
4People healed at a local Jorasco enclave suddenly manifest strange abilities they never could before—and soon thereafter, a strange curse as well.
5The Kundarak Bank needs brave adventurers to test their new wards by trying to break into their vault.
6A Lyrandar sky captain lost much of their crew in a recent attack by flying monsters, and hires hands to defend the ship on its return voyage.
7A Medani bodyguard is killed defending their charge from assassins, but manages to force the attackers to drop a clue to the identity of their employer.
8The characters are hired to protect a crucial shipment aboard an Orien lightning rail.
9At a carnival run by House Phiarlan, customers begin acting strangely. They all hum the same song, which spreads like a virus as more people hear it.
10A Sivis translator has gone missing after being hired to decipher a trove of scrolls thought destroyed during the Last War.
11A House Tharashk mine collapses, and time is running out for the trapped miners.
12House Vadalis needs help recovering a herd of magebred horses stolen from a local ranch.
^dragonmarked-house-adventure-hooks