Mule
Source: Monster Manual p. 333. Available in the SRD and the Basic Rules (2014)
"name": "Mule"
"size": "Medium"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "10"
"hp": !!int "11"
"hit_dice": "2d8 + 2"
"modifier": !!int "0"
"stats":
- !!int "14"
- !!int "10"
- !!int "13"
- !!int "2"
- !!int "10"
- !!int "5"
"speed": "40 ft."
"senses": "passive Perception 10"
"languages": ""
"cr": "1/8"
"traits":
- "desc": "The mule is considered to be a Large animal for the purpose of determining\
\ its carrying capacity."
"name": "Beast of Burden"
- "desc": "The mule has advantage on Strength and Dexterity saving throws made against\
\ effects that would knock it prone."
"name": "Sure-Footed"
"actions":
- "desc": "*Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 4 (1d4\
\ + 2) bludgeoning damage."
"name": "Hooves"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/mule.webp"Environment
hill, urban, desert