Red Wizard Necropolis

Source: Forgotten Realms: Heroes of Faerƻn, page 177. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level5
Spaceroomy
Hirelings1
Bastion orderrecruit
PrerequisiteAbility to use a listed spellcasting focus: True.

Rules Text

Red Wizards defend their strongholds with Undead minions. A Red Wizard Necropolis can accommodate up to eight Bastion Defenders.

Recruit: Undead Defenders

Each time you issue the Recruit action to this facility, up to four Undead Bastion Defenders are created and take shelter in the crypts and burial chambers of your Red Wizard Necropolis. You can’t issue the Recruit order to this facility if it’s fully occupied.

Keep track of Undead Bastion Defenders you lose and deduct them from your Bastion Defenders roster. An Undead Bastion Defender returns to your Red Wizard Necropolis 14 days after being destroyed. Undead Bastion Defenders can’t return from being killed if the facility is shut down or fully occupied.

Balance Notes

  • Compare this facility against other 5-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.