Knight

Source: Monster Manual p. 347. Available in the SRD and the Basic Rules (2014)

Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight’s alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.

"name": "Knight"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "18"
"ac_class": "plate armor"
"hp": !!int "52"
"hit_dice": "8d8 + 16"
"modifier": !!int "0"
"stats":
  - !!int "16"
  - !!int "11"
  - !!int "14"
  - !!int "11"
  - !!int "11"
  - !!int "15"
"speed": "30 ft."
"saves":
  - "constitution": !!int "4"
  - "wisdom": !!int "2"
"gear":
  - "greatsword"
  - "heavy crossbow"
"senses": "passive Perception 10"
"languages": "any one language (usually Common)"
"cr": "3"
"traits":
  - "desc": "The knight has advantage on saving throws against being frightened."
    "name": "Brave"
"actions":
  - "desc": "The knight makes two melee attacks."
    "name": "Multiattack"
  - "desc": "*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10\
      \ (2d6 + 3) slashing damage."
    "name": "Greatsword"
  - "desc": "*Ranged Weapon Attack:* +2 to hit, range 100/400 ft., one target. *Hit:*\
      \ 5 (1d10) piercing damage."
    "name": "Heavy Crossbow"
  - "desc": "For 1 minute, the knight can utter a special command or warning whenever\
      \ a nonhostile creature that it can see within 30 feet of it makes an attack\
      \ roll or a saving throw. The creature can add a d4 to its roll provided it\
      \ can hear and understand the knight. A creature can benefit from only one Leadership\
      \ die at a time. This effect ends if the knight is incapacitated."
    "name": "Leadership (Recharges after a Short or Long Rest)"
"reactions":
  - "desc": "The knight adds 2 to its AC against one melee attack that would hit it.\
      \ To do so, the knight must see the attacker and be wielding a melee weapon."
    "name": "Parry"
"source":
  - "MM"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/knight.webp"

Environment

urban