Crab

Source: Monster Manual p. 320. Available in the SRD and the Basic Rules (2014)

"name": "Crab"
"size": "Tiny"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "11"
"ac_class": "natural armor"
"hp": !!int "2"
"hit_dice": "1d4"
"modifier": !!int "0"
"stats":
  - !!int "2"
  - !!int "11"
  - !!int "10"
  - !!int "1"
  - !!int "8"
  - !!int "2"
"speed": "20 ft., swim 20 ft."
"skillsaves":
  - "name": "Stealth"
    "desc": "+2"
"senses": "blindsight 30 ft., passive Perception 9"
"languages": ""
"cr": "0"
"traits":
  - "desc": "The crab can breathe air and water."
    "name": "Amphibious"
"actions":
  - "desc": "*Melee Weapon Attack:* +0 to hit, reach 5 ft., one target. *Hit:* 1 bludgeoning\
      \ damage."
    "name": "Claw"
"source":
  - "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/crab.webp"

Environment

coastal