Repeating Shot

Uncommon (requires attunement)

This magic weapon grants a +1 bonus to attack and damage rolls made with it when it’s used to make a ranged attack, and it ignores the Loading property if it has that property.

If the weapon lacks ammunition, it produces its own, automatically creating one piece of magic ammunition when the wielder makes a ranged attack roll with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target.

Variants:

Repeating Blowgun

  • Damage: 1 piercing
  • Range: 25/100
  • Properties: Ammunition, Loading
  • Weight: 1.0 lbs.

Repeating Hand Crossbow

  • Damage: 1d6 piercing
  • Range: 30/120
  • Properties: Ammunition, Light, Loading
  • Weight: 3.0 lbs.

Repeating Heavy Crossbow

  • Damage: 1d10 piercing
  • Range: 100/400
  • Properties: Ammunition, Heavy, Loading, Two-Handed
  • Weight: 18.0 lbs.

Repeating Light Crossbow

  • Damage: 1d8 piercing
  • Range: 80/320
  • Properties: Ammunition, Loading, Two-Handed
  • Weight: 5.0 lbs.

Repeating Longbow

  • Damage: 1d8 piercing
  • Range: 150/600
  • Properties: Ammunition, Heavy, Two-Handed
  • Weight: 2.0 lbs.

Repeating Musket

  • Damage: 1d12 piercing
  • Range: 40/120
  • Properties: Ammunition, Loading, Two-Handed
  • Weight: 10.0 lbs.

Repeating Pistol

  • Damage: 1d10 piercing
  • Range: 30/90
  • Properties: Ammunition, Loading
  • Weight: 3.0 lbs.

Repeating Shortbow

  • Damage: 1d6 piercing
  • Range: 80/320
  • Properties: Ammunition, Two-Handed
  • Weight: 2.0 lbs.

Repeating Sling

  • Damage: 1d4 bludgeoning
  • Range: 30/120
  • Properties: Ammunition

Source: Eberron: Forge of the Artificer p. 112