Giant Badger
Source: Monster Manual p. 323. Available in the SRD and the Basic Rules (2014)
"name": "Giant Badger"
"size": "Medium"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "10"
"hp": !!int "13"
"hit_dice": "2d8 + 4"
"modifier": !!int "0"
"stats":
- !!int "13"
- !!int "10"
- !!int "15"
- !!int "2"
- !!int "12"
- !!int "5"
"speed": "30 ft., burrow 10 ft."
"senses": "darkvision 30 ft., passive Perception 11"
"languages": ""
"cr": "1/4"
"traits":
- "desc": "The badger has advantage on Wisdom (Perception) checks that rely on smell."
"name": "Keen Smell"
"actions":
- "desc": "The badger makes two attacks: one with its bite and one with its claws."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6\
\ + 1) piercing damage."
"name": "Bite"
- "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (2d4\
\ + 1) slashing damage."
"name": "Claws"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-badger.webp"Environment
forest