Giant Badger

Source: Monster Manual p. 323. Available in the SRD and the Basic Rules (2014)

"name": "Giant Badger"
"size": "Medium"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "10"
"hp": !!int "13"
"hit_dice": "2d8 + 4"
"modifier": !!int "0"
"stats":
  - !!int "13"
  - !!int "10"
  - !!int "15"
  - !!int "2"
  - !!int "12"
  - !!int "5"
"speed": "30 ft., burrow 10 ft."
"senses": "darkvision 30 ft., passive Perception 11"
"languages": ""
"cr": "1/4"
"traits":
  - "desc": "The badger has advantage on Wisdom (Perception) checks that rely on smell."
    "name": "Keen Smell"
"actions":
  - "desc": "The badger makes two attacks: one with its bite and one with its claws."
    "name": "Multiattack"
  - "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6\
      \ + 1) piercing damage."
    "name": "Bite"
  - "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (2d4\
      \ + 1) slashing damage."
    "name": "Claws"
"source":
  - "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-badger.webp"

Environment

forest