Syrania, the Azure Sky; Syrania Manifest Zone Features

Source: Eberron: Rising from the Last War p. 231

Syrania Manifest Zone Features

dice: [](syrania-the-azure-sky-syrania-manifest-zone-features-erlw.md#^syrania-manifest-zone-features)

dice: d4Feature
1This zone suppresses all aggressive thought. Any creature that wants to make an attack or cast a damaging spell must succeed on a DC 13 Wisdom saving throw or it doesn’t make the attack or cast the spell, but loses its action.
2Those with great will and fortitude who ascend a mountain peak in this area can try to bend the weather for miles around to their will, as if they had cast the control weather spell.
3In this sun-dappled field, children—as well as free-spirited, childlike folk—find themselves able to fly for 1 hour.
4A village is built into the side of a cliff face here. Windmills protruding from the cliff collect energy from the power of the wind, which is used to operate elevators throughout the community.
^syrania-manifest-zone-features