Giant Hyena

Source: Monster Manual p. 326. Available in the SRD and the Basic Rules (2014)

"name": "Giant Hyena"
"size": "Large"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "12"
"hp": !!int "45"
"hit_dice": "6d10 + 12"
"modifier": !!int "2"
"stats":
  - !!int "16"
  - !!int "14"
  - !!int "14"
  - !!int "2"
  - !!int "12"
  - !!int "7"
"speed": "50 ft."
"skillsaves":
  - "name": "Perception"
    "desc": "+3"
"senses": "passive Perception 13"
"languages": ""
"cr": "1"
"traits":
  - "desc": "When the hyena reduces a creature to 0 hit points with a melee attack\
      \ on its turn, the hyena can take a bonus action to move up to half its speed\
      \ and make a bite attack."
    "name": "Rampage"
"actions":
  - "desc": "*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10\
      \ (2d6 + 3) piercing damage."
    "name": "Bite"
"source":
  - "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-hyena.webp"

Environment

grassland, forest, hill, desert