Giant Hyena
Source: Monster Manual p. 326. Available in the SRD and the Basic Rules (2014)
"name": "Giant Hyena"
"size": "Large"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "12"
"hp": !!int "45"
"hit_dice": "6d10 + 12"
"modifier": !!int "2"
"stats":
- !!int "16"
- !!int "14"
- !!int "14"
- !!int "2"
- !!int "12"
- !!int "7"
"speed": "50 ft."
"skillsaves":
- "name": "Perception"
"desc": "+3"
"senses": "passive Perception 13"
"languages": ""
"cr": "1"
"traits":
- "desc": "When the hyena reduces a creature to 0 hit points with a melee attack\
\ on its turn, the hyena can take a bonus action to move up to half its speed\
\ and make a bite attack."
"name": "Rampage"
"actions":
- "desc": "*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10\
\ (2d6 + 3) piercing damage."
"name": "Bite"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-hyena.webp"Environment
grassland, forest, hill, desert