House Missions

Source: Eberron: Rising from the Last War p. 72

House Missions

dice: [](house-missions-erlw.md#^house-missions)

dice: d12HouseMission 1Mission 2Mission 3
1CannithEscort a valuable shipment of goodsTrack down rare materialsAdvance the cause of one branch of the family at the expense of the other two
2DeneithAct as bodyguards for a prominent or wealthy personServe as mercenaries in a lingering border conflictEnforce the law across national borders as Sentinel Marshals
3GhallandaEstablish useful diplomatic contactsAcquire rare ingredients or recipesDefend a Golden Dragon Inn that is under attack
4JorascoProvide healing for a caravan or military unit on a dangerous missionSeek out the source of a mysterious new illnessFind a cure for an exotic curse afflicting a wealthy patient
5KundarakSafeguard something valuable until it is locked in a vaultRecover something stolen from your houseFind an abandoned vault in the Mournland
6LyrandarHunt down pirates in the Lhazaar SeaSalvage a prototype airship lost in the MournlandAccompany a new airship on its first voyage
7MedaniProtect a powerful figure from kidnapping or assassinationTrack down the source of rumors pointing to an imminent threatFind the villain behind a series of apparently unrelated crimes
8OrienCarry a sensitive message to its destinationRetrieve an important package stolen from another courierInvestigate a problem on a lightning rail line
9Phiarlan and ThuranniSneak into a secret area to serve as the target of a scrying spellSteal plans for a powerful new weaponCarry out an assassination
10SivisMediate a tense negotiationAssure that two parties keep to the terms of their agreementBreak a code used during the Last War
11TharashkTrack down fugitivesLocate a supply of dragonshardsFind the bandits who have been preying on house prospectors
12VadalisCapture wild animals and tame themPrevent magebred specimens from upsetting a delicate ecosystemHandle the animals drawing a massive caravan across the continent
^house-missions