Commoner

Source: Monster Manual p. 345, Eberron: Rising from the Last War. Available in the SRD and the Basic Rules (2014)

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

"name": "Commoner"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "10"
"hp": !!int "4"
"hit_dice": "1d8"
"modifier": !!int "0"
"stats":
  - !!int "10"
  - !!int "10"
  - !!int "10"
  - !!int "10"
  - !!int "10"
  - !!int "10"
"speed": "30 ft."
"gear":
  - "club"
"senses": "passive Perception 10"
"languages": "any one language (usually Common)"
"cr": "0"
"actions":
  - "desc": "*Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (1d4)\
      \ bludgeoning damage."
    "name": "Club"
"source":
  - "MM"
  - "ERLW"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/commoner.webp"

Environment

arctic, desert, coastal, grassland, hill, urban, forest