Heirs of Dhakaan Adventure Hooks

Source: Eberron: Rising from the Last War p. 206

Heirs of Dhakaan Adventure Hooks

dice: [](heirs-of-dhakaan-adventure-hooks-erlw.md#^heirs-of-dhakaan-adventure-hooks)

dice: d12Adventure Hook
1A scout patrol has gone missing near the border of Darguun.
2A mining tunnel has collapsed, revealing a network of caverns leading into Khyber. The Heirs of Dhakaan are waiting in the darkness and decide to strike first.
3A squad of goblins attempts to steal back spoils of a recent adventure, cursing the characters for being grave robbers.
4A lone hobgoblin warrior stands at the gates of a town, intent on dueling the mercenary captain who slew their brother. The warrior has already killed ten soldiers that tried to remove them.
5Race against a Dhakaani force to recover an ancient artifact from a ruin.
6Defend a series of temples against Dhakaani raiders targeting these “houses of false gods.”
7Explorers discover a fragment of an ancient Dhakaani song that seems to tell of the true heir of Dhakaan. The complete lyrics might settle the question of succession.
8The Dhakaani begin kidnapping warforged so that their artificers can learn how to make their own construct soldiers.
9In a sacked human settlement, a battle between two opposing forces of goblinoids breaks out. Which side was the cause of the destruction?
10The Kech Sharaat send emissaries to a nearby city with a simple message: abandon the town within one week, or die.
11Goblin scouts have been spotted far from Darguun, moving with uncharacteristic coordination and precision.
12A representative of the Kech Volaar approaches the characters to request their help in confronting their rivals to maintain the balance of power among the Dhakaani.
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