Mark of Making
Source: Eberron: Forge of the Artificer p. 40
Prerequisite: Eberron Campaign, Can’t Have Another D Feat
You gain the following benefits.
Artisan’s Intuition. When you make an Intelligence (Arcana) check or an ability check using Artisan’s Tools, you can roll dice:1d4|noform|noparens|avg (1d4) and add the number rolled to the ability check.
Spellsmith. You know the Mending cantrip. You also always have the Magic Weapon spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this feat).
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Making Spells table are added to that feature’s spell list.
Mark of Making Spells
| Spell Level | Spells |
|---|---|
| 1 | Identify, Tenser’s Floating Disk |
| 2 | Continual Flame, Spiritual Weapon |
| 3 | Conjure Barrage, Elemental Weapon |
| 4 | Fabricate, Stone Shape |
| 5 | Creation |
| ^mark-of-making-spells |