Giant Centipede
Source: Monster Manual p. 323. Available in the SRD and the Basic Rules (2014)
"name": "Giant Centipede"
"size": "Small"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "13"
"ac_class": "natural armor"
"hp": !!int "4"
"hit_dice": "1d6 + 1"
"modifier": !!int "2"
"stats":
- !!int "5"
- !!int "14"
- !!int "12"
- !!int "1"
- !!int "7"
- !!int "3"
"speed": "30 ft., climb 30 ft."
"senses": "blindsight 30 ft., passive Perception 8"
"languages": ""
"cr": "1/4"
"actions":
- "desc": "*Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4\
\ (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution\
\ saving throw or take 10 (3d6) poison damage. If the poison damage reduces\
\ the target to 0 hit points, the target is stable but poisoned for 1 hour,\
\ even after regaining hit points, and is paralyzed while poisoned in this way."
"name": "Bite"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-centipede.webp"Environment
underdark, urban