Artificer’s Forge

Source: Eberron: Forge of the Artificer, page 48. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level13
Spaceroomy
Hirelings2
Bastion ordercraft
PrerequisiteAbility to use a listed spellcasting focus: artisansTool.

Rules Text

An Artificer’s Forge includes two magewright hirelings who are skilled in creating magic items.

Crafting Assistants

If you create a magic item in your Bastion using the rules in the Dungeon Master’s Guide, one or both of this facility’s hirelings can assist you, reducing the time required for the crafting.

Craft: Magic Item

When you issue the Craft order to this facility, you commission the facility’s hirelings to craft a Common or an Uncommon magic item chosen by you from the Dungeon Master’s Guide. The facility has the tool required to craft the item, and the hirelings have proficiency with that tool as well as proficiency in the Arcana skill. The two hirelings assist each other, reducing the time required to craft the item. If the item allows its user to cast any spells from it, the hirelings have those spells prepared.

Charge Refreshment

Whenever a magic item in your Bastion regains charges, it regains 1 extra expended charge.

Balance Notes

  • Compare this facility against other 13-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.