House Agent
Source: Eberron: Forge of the Artificer p. 26

- Ability Scores. Strength, Intelligence, Charisma
- Feat. Lucky
- Skill Proficiencies. Investigation and Persuasion
- Tool Proficiencies. Choose one kind of Artisanās Tools
- Equipment. Choose A or B: (A) Artisanās Tools (same as above), Fine Clothes, 20 GP; or (B) 50 GP
You are connected to one of the dragonmarked houses, but you havenāt (yet) manifested a dragonmark. You might be a member of the family by birth or an employee of the house with no familial connection. Youāve earned your living by doing the business of the house, serving as the hands, feet, and eyes of house leadership in the world. You might have many old friends, mentors, and rivals in the house you serve, plus allies or enemies in other houses.