Giant Crocodile
Source: Monster Manual p. 324. Available in the SRD and the Basic Rules (2014)
"name": "Giant Crocodile"
"size": "Huge"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "14"
"ac_class": "natural armor"
"hp": !!int "85"
"hit_dice": "9d12 + 27"
"modifier": !!int "-1"
"stats":
- !!int "21"
- !!int "9"
- !!int "17"
- !!int "2"
- !!int "10"
- !!int "7"
"speed": "30 ft., swim 50 ft."
"skillsaves":
- "name": "Stealth"
"desc": "+5"
"senses": "passive Perception 10"
"languages": ""
"cr": "5"
"traits":
- "desc": "The crocodile can hold its breath for 30 minutes."
"name": "Hold Breath"
"actions":
- "desc": "The crocodile makes two attacks: one with its bite and one with its tail."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21\
\ (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until\
\ this grapple ends, the target is restrained, and the crocodile can't bite\
\ another target."
"name": "Bite"
- "desc": "*Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not grappled\
\ by the crocodile. *Hit:* 14 (2d8 + 5) bludgeoning damage. If the target is\
\ a creature, it must succeed on a DC 16 Strength saving throw or be knocked\
\ prone."
"name": "Tail"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-crocodile.webp"Environment
swamp