Mournland Villains

Source: Eberron: Rising from the Last War p. 222

Mournland Villains

dice: [](mournland-villains-erlw.md#^mournland-villains)

dice: d6Villain
1The Lord of Blades maintains a detention center where experiments are performed on adventurers and scavengers that his forces capture in the Mournland.
2The leader of a cult devoted to Belashyrra, the Lord of Eyes, uses daelkyr-made tentacles to tear out the eyes of victims and attaches them to members of the cult.
3A powerful member of House Cannith hopes to find something in the Mournland that will guarantee the ascendancy of her branch of the house.
4A Karrnathi bone knight (see “chapter 6”) wants to raise up an undead army from the corpses in the Mournland.
5A rakshasa works to free a fiendish overlord trapped in a whirlwind of stone and sand somewhere in the Mournland.
6A servant of the Lords of Dust maintains an extensive collection of severed heads and continues to draw on the knowledge in their brains.
^mournland-villains