Mournland Villains
Source: Eberron: Rising from the Last War p. 222
Mournland Villains
dice: [](mournland-villains-erlw.md#^mournland-villains)
| dice: d6 | Villain |
|---|---|
| 1 | The Lord of Blades maintains a detention center where experiments are performed on adventurers and scavengers that his forces capture in the Mournland. |
| 2 | The leader of a cult devoted to Belashyrra, the Lord of Eyes, uses daelkyr-made tentacles to tear out the eyes of victims and attaches them to members of the cult. |
| 3 | A powerful member of House Cannith hopes to find something in the Mournland that will guarantee the ascendancy of her branch of the house. |
| 4 | A Karrnathi bone knight (see “chapter 6”) wants to raise up an undead army from the corpses in the Mournland. |
| 5 | A rakshasa works to free a fiendish overlord trapped in a whirlwind of stone and sand somewhere in the Mournland. |
| 6 | A servant of the Lords of Dust maintains an extensive collection of severed heads and continues to draw on the knowledge in their brains. |
| ^mournland-villains |