Zhentarim Travel Station

Source: Forgotten Realms: Heroes of Faerƻn, page 181. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level5
Spacevast
Hirelings2
Bastion orderresearch
PrerequisiteMembership or affiliation: Zhentarim.

Rules Text

The Zhentarim maintain stations to facilitate safe and swift long-distance travel on journeys (see chapter 2 of the Dungeon Master’s Guide). Your travel station includes temporary stabling facilities for four Large creatures; two Medium creatures occupy the same space as one Large creature there. The facility’s hirelings look after these creatures.

Long-Distance Travel Speed

Finishing a Long Rest in your Bastion better prepares you for travel; your group’s maximum travel pace increases by one step (from Slow to Normal or from Normal to Fast).

Research: Reconnaissance

When you issue the Research order to this facility, you commission the Zhentarim Travel Station’s hirelings to gather information that facilitates an upcoming journey. This work takes 7 days. For the duration of the journey, you have Advantage on Wisdom (Survival) checks to forage or navigate.

Balance Notes

  • Compare this facility against other 5-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.