Pentadrone (Rogue)

Source: Monster Manual p. 226

"name": "Pentadrone (Rogue)"
"size": "Large"
"type": "construct"
"alignment": "Any alignment"
"ac": !!int "16"
"ac_class": "natural armor"
"hp": !!int "32"
"hit_dice": "5d10 + 5"
"modifier": !!int "2"
"stats":
  - !!int "15"
  - !!int "14"
  - !!int "12"
  - !!int "10"
  - !!int "10"
  - !!int "13"
"speed": "40 ft."
"skillsaves":
  - "name": "Perception"
    "desc": "+4"
"senses": "truesight 120 ft., passive Perception 14"
"languages": "Modron"
"cr": "2"
"traits":
  - "desc": "If the pentadrone dies, its body disintegrates into dust, leaving behind\
      \ its weapons and anything else it was carrying."
    "name": "Disintegration"
"actions":
  - "desc": "The pentadrone makes five arm attacks."
    "name": "Multiattack"
  - "desc": "*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6\
      \ + 2) bludgeoning damage."
    "name": "Arm"
  - "desc": "The pentadrone exhales a 30-foot cone of gas. Each creature in that area\
      \ must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute.\
      \ A creature can repeat the saving throw at the end of each of its turns, ending\
      \ the effect on itself on a success."
    "name": "Paralysis Gas (Recharge 5-6)"
"source":
  - "MM"