Pentadrone (Rogue)
Source: Monster Manual p. 226
"name": "Pentadrone (Rogue)"
"size": "Large"
"type": "construct"
"alignment": "Any alignment"
"ac": !!int "16"
"ac_class": "natural armor"
"hp": !!int "32"
"hit_dice": "5d10 + 5"
"modifier": !!int "2"
"stats":
- !!int "15"
- !!int "14"
- !!int "12"
- !!int "10"
- !!int "10"
- !!int "13"
"speed": "40 ft."
"skillsaves":
- "name": "Perception"
"desc": "+4"
"senses": "truesight 120 ft., passive Perception 14"
"languages": "Modron"
"cr": "2"
"traits":
- "desc": "If the pentadrone dies, its body disintegrates into dust, leaving behind\
\ its weapons and anything else it was carrying."
"name": "Disintegration"
"actions":
- "desc": "The pentadrone makes five arm attacks."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6\
\ + 2) bludgeoning damage."
"name": "Arm"
- "desc": "The pentadrone exhales a 30-foot cone of gas. Each creature in that area\
\ must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute.\
\ A creature can repeat the saving throw at the end of each of its turns, ending\
\ the effect on itself on a success."
"name": "Paralysis Gas (Recharge 5-6)"
"source":
- "MM"