Efreeti (Wishes)

Source: Monster Manual p. 145. Available in the SRD

"name": "Efreeti (Wishes)"
"size": "Large"
"type": "elemental"
"alignment": "Lawful Evil"
"ac": !!int "17"
"ac_class": "natural armor"
"hp": !!int "200"
"hit_dice": "16d10 + 112"
"modifier": !!int "1"
"stats":
  - !!int "22"
  - !!int "12"
  - !!int "24"
  - !!int "16"
  - !!int "15"
  - !!int "16"
"speed": "40 ft., fly 60 ft."
"saves":
  - "intelligence": !!int "7"
  - "wisdom": !!int "6"
  - "charisma": !!int "7"
"damage_immunities": "fire"
"gear":
  - "scimitar"
"senses": "darkvision 120 ft., passive Perception 12"
"languages": "Ignan"
"cr": "11"
"traits":
  - "desc": "The efreeti's innate spellcasting ability is Charisma (spell save DC\
      \ 15, +7 to hit with spell attacks). It can innately cast the following spells,\
      \ requiring no material components:\n\n**At will:** detect magic\n\n**3/day\
      \ each:** enlarge/reduce, tongues\n\n**1/day each:** conjure elemental ([fire\
      \ elemental](/3-Mechanics/CLI/bestiary/elemental/fire-elemental.md) only), gaseous\
      \ form, invisibility, major image, plane shift, wall of fire\n\n**1/year each:**\
      \ wish (see Wishes)"
    "name": "Innate Spellcasting"
  - "desc": "If the efreeti dies, its body disintegrates in a flash of fire and puff\
      \ of smoke, leaving behind only equipment the efreeti was wearing or carrying."
    "name": "Elemental Demise"
  - "desc": "The genie power to grant wishes is legendary among mortals. Only the\
      \ most potent genies, such as those among the nobility, can do so. A particular\
      \ genie that has this power can grant one to three wishes to a creature that\
      \ isn't a genie. Once a genie has granted its limit of wishes, it can't grant\
      \ wishes again for some amount of time (usually 1 year), and cosmic law dictates\
      \ that the same genie can expend its limit of wishes on a specific creature\
      \ only once in that creature's existence.\n\nTo be granted a wish, a creature\
      \ within 60 feet of the genie states a desired effect to it. The genie can then\
      \ cast the wish spell on the creature's behalf to bring about the effect. Depending\
      \ on the genie's nature, the genie might try to pervert the intent of the wish\
      \ by exploiting the wish's poor wording. The perversion of the wording is usually\
      \ crafted to be to the genie's benefit."
    "name": "Wishes"
"actions":
  - "desc": "The efreeti makes two scimitar attacks or uses its Hurl Flame twice."
    "name": "Multiattack"
  - "desc": "*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13\
      \ (2d6 + 6) slashing damage plus 7 (2d6) fire damage."
    "name": "Scimitar"
  - "desc": "*Ranged Spell Attack:* +7 to hit, range 120 ft., one target. *Hit:* 17\
      \ (5d6) fire damage."
    "name": "Hurl Flame"
"source":
  - "MM"

Environment

desert