Sanctuary
Source: Dungeon Masterās Guide (2024), page 345. Creator: Wizards of the Coast / D&D Studio.
Quick Reference
| Field | Value |
|---|---|
| Facility type | special |
| Required level | 5 |
| Space | roomy |
| Hirelings | 1 |
| Bastion order | craft |
| Prerequisite | Ability to use a listed spellcasting focus: holy, druid. |
Rules Text
Icons of your religion are displayed in this facility, which includes a quiet place for worship.
Sanctuary Charm
After spending a Long Rest in your Bastion, you gain a magical Sanctuary Charm (see āSupernatural Giftsā in chapter 3) that lasts for 7 days or until you use it. The Charm allows you to cast Healing Word once without expending a spell slot. You canāt gain this Charm again while you still have it.
Craft: Sacred Focus
When you issue the Craft order to this facility, you commission the facilityās hireling to craft a Druidic Focus (wooden staff) or a Holy Symbol. The work takes 7 days and costs no money. The item remains in your Bastion until you claim it.
Balance Notes
- Compare this facility against other 5-level facilities before allowing homebrew upgrades.
- Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
- If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.
Links
- Parent index: Bastions Index
- Source index: 00 - Dungeon Masters Guide 2024 Index