Scorpion
Source: Monster Manual p. 337. Available in the SRD and the Basic Rules (2014)
"name": "Scorpion"
"size": "Tiny"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "11"
"ac_class": "natural armor"
"hp": !!int "1"
"hit_dice": "1d4 - 1"
"modifier": !!int "0"
"stats":
- !!int "2"
- !!int "11"
- !!int "8"
- !!int "1"
- !!int "8"
- !!int "2"
"speed": "10 ft."
"senses": "blindsight 10 ft., passive Perception 9"
"languages": ""
"cr": "0"
"actions":
- "desc": "*Melee Weapon Attack:* +2 to hit, reach 5 ft., one creature. *Hit:* 1\
\ piercing damage, and the target must make a DC 9 Constitution saving throw,\
\ taking 4 (1d8) poison damage on a failed save, or half as much damage on a\
\ successful one."
"name": "Sting"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/scorpion.webp"Environment
desert