Kundarak Vault

Source: Eberron: Forge of the Artificer, page 49. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level9
Spacecramped
Hirelings1
Bastion ordertrade
Prerequisite{ā€œotherSummaryā€: {ā€œentryā€: ā€œRenown 15+ with House Kundarakā€, ā€œentrySummaryā€: ā€œHouse Kundarak Renown 15+ā€œ

Rules Text

A Kundarak Vault occupies space in your Bastion like any other special facility, but it is an extradimensional space that can be accessed from other places. As a Kundarak facility, it provides exceptionally secure storage for your trade goods and other treasures. Only you and your Bastion’s hirelings can open the vault door.

Kundarak Access

Because the vault is an extradimensional space, you (and only you) can access its contents from any Kundarak bank facility in the world. These banks are found in cities across Khorvaire (and also in Stormreach, in Xen’drik).

Trade: Goods

When you issue the Trade order to this facility, its hireling spends the next 7 days procuring nonmagical items that have a total value of 2,000 GP or less and stores them in the Kundarak Vault, or the hireling uses those 7 days to sell goods in the Kundarak Vault. You bear the total cost of any purchases, and the maximum value of the items purchased increases to 5,000 GP when you reach level 13.

When you sell goods from your Kundarak Vault, the buyer pays you 20 percent more than the standard price; this profit increases to 50 percent when you reach level 13 and 100 percent when you reach level 17.

Balance Notes

  • Compare this facility against other 9-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.