Awakened Tree
Source: Monster Manual p. 317. Available in the SRD and the Basic Rules (2014)
An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic.
"name": "Awakened Tree"
"size": "Huge"
"type": "plant"
"alignment": "Unaligned"
"ac": !!int "13"
"ac_class": "natural armor"
"hp": !!int "59"
"hit_dice": "7d12 + 14"
"modifier": !!int "-2"
"stats":
- !!int "19"
- !!int "6"
- !!int "15"
- !!int "10"
- !!int "10"
- !!int "7"
"speed": "20 ft."
"damage_vulnerabilities": "fire"
"damage_resistances": "bludgeoning, piercing"
"senses": "passive Perception 10"
"languages": "one language known by its creator"
"cr": "2"
"traits":
- "desc": "While the tree remains motionless, it is indistinguishable from a normal\
\ tree."
"name": "False Appearance"
"actions":
- "desc": "*Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 14\
\ (3d6 + 4) bludgeoning damage."
"name": "Slam"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/plant/token/awakened-tree.webp"Environment
forest