Drow Priestess of Lolth (Magic Equipment)
Source: Monster Manual p. 129
"name": "Drow Priestess of Lolth (Magic Equipment)"
"size": "Medium"
"type": "humanoid"
"subtype": "elf"
"alignment": "Neutral Evil"
"ac": !!int "19"
"ac_class": "[+3 scale mail](/3-Mechanics/CLI/items/drow-3-armor-mm.md)"
"hp": !!int "71"
"hit_dice": "13d8 + 13"
"modifier": !!int "2"
"stats":
- !!int "10"
- !!int "14"
- !!int "12"
- !!int "13"
- !!int "17"
- !!int "18"
"speed": "30 ft."
"saves":
- "constitution": !!int "4"
- "wisdom": !!int "6"
- "charisma": !!int "7"
"skillsaves":
- "name": "Insight"
"desc": "+6"
- "name": "Perception"
"desc": "+6"
- "name": "Religion"
"desc": "+4"
- "name": "Stealth"
"desc": "+5"
"senses": "darkvision 120 ft., passive Perception 16"
"languages": "Elvish, Undercommon"
"cr": "8"
"traits":
- "desc": "The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom\
\ (save DC 14, +6 to hit with spell attacks). The drow has the following cleric\
\ spells prepared:\n\n**Cantrips (at will):** guidance, poison spray, resistance,\
\ spare the dying, thaumaturgy\n\n**1st level (4 slots):** animal friendship,\
\ cure wounds, detect poison and disease, ray of sickness\n\n**2nd level (3\
\ slots):** lesser restoration, protection from poison, web\n\n**3rd level (3\
\ slots):** conjure animals (2 [giant spiders](/3-Mechanics/CLI/bestiary/beast/giant-spider.md)),\
\ dispel magic\n\n**4th level (3 slots):** divination, freedom of movement\n\
\n**5th level (2 slots):** insect plague, mass cure wounds"
"name": "Spellcasting"
- "desc": "The drow's spellcasting ability is Charisma (spell save DC 15). She can\
\ innately cast the following spells, requiring no material components:\n\n\
**At will:** dancing lights\n\n**1/day each:** darkness, faerie fire, levitate\
\ (self only)"
"name": "Innate Spellcasting"
- "desc": "The drow has advantage on saving throws against being charmed, and magic\
\ can't put the drow to sleep."
"name": "Fey Ancestry"
- "desc": "While in sunlight, the drow has disadvantage on attack rolls, as well\
\ as on Wisdom (Perception) checks that rely on sight."
"name": "Sunlight Sensitivity"
- "desc": "The drow wears [+3 scale mail](/3-Mechanics/CLI/items/drow-3-armor-mm.md).\
\ This armor loses its enhancement bonuses permanently if it is exposed to sunlight\
\ for 1 hour or longer."
"name": "Special Equipment"
"actions":
- "desc": "The drow makes two scourge attacks."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d6\
\ + 2) piercing damage plus 17 (5d6) poison damage."
"name": "Scourge"
- "desc": "The drow attempts to magically summon a [yochlol](/3-Mechanics/CLI/bestiary/fiend/yochlol.md)\
\ with a 30 percent chance of success. If the attempt fails, the drow takes\
\ 5 (1d10) psychic damage. Otherwise, the summoned demon appears in an unoccupied\
\ space within 60 feet of its summoner, acts as an ally of its summoner, and\
\ can't summon other demons. It remains for 10 minutes, until it or its summoner\
\ dies, or until its summoner dismisses it as an action."
"name": "Summon Demon (1/Day)"
"source":
- "MM"Environment
underdark