Drow Priestess of Lolth (Magic Equipment)

Source: Monster Manual p. 129

"name": "Drow Priestess of Lolth (Magic Equipment)"
"size": "Medium"
"type": "humanoid"
"subtype": "elf"
"alignment": "Neutral Evil"
"ac": !!int "19"
"ac_class": "[+3 scale mail](/3-Mechanics/CLI/items/drow-3-armor-mm.md)"
"hp": !!int "71"
"hit_dice": "13d8 + 13"
"modifier": !!int "2"
"stats":
  - !!int "10"
  - !!int "14"
  - !!int "12"
  - !!int "13"
  - !!int "17"
  - !!int "18"
"speed": "30 ft."
"saves":
  - "constitution": !!int "4"
  - "wisdom": !!int "6"
  - "charisma": !!int "7"
"skillsaves":
  - "name": "Insight"
    "desc": "+6"
  - "name": "Perception"
    "desc": "+6"
  - "name": "Religion"
    "desc": "+4"
  - "name": "Stealth"
    "desc": "+5"
"senses": "darkvision 120 ft., passive Perception 16"
"languages": "Elvish, Undercommon"
"cr": "8"
"traits":
  - "desc": "The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom\
      \ (save DC 14, +6 to hit with spell attacks). The drow has the following cleric\
      \ spells prepared:\n\n**Cantrips (at will):** guidance, poison spray, resistance,\
      \ spare the dying, thaumaturgy\n\n**1st level (4 slots):** animal friendship,\
      \ cure wounds, detect poison and disease, ray of sickness\n\n**2nd level (3\
      \ slots):** lesser restoration, protection from poison, web\n\n**3rd level (3\
      \ slots):** conjure animals (2 [giant spiders](/3-Mechanics/CLI/bestiary/beast/giant-spider.md)),\
      \ dispel magic\n\n**4th level (3 slots):** divination, freedom of movement\n\
      \n**5th level (2 slots):** insect plague, mass cure wounds"
    "name": "Spellcasting"
  - "desc": "The drow's spellcasting ability is Charisma (spell save DC 15). She can\
      \ innately cast the following spells, requiring no material components:\n\n\
      **At will:** dancing lights\n\n**1/day each:** darkness, faerie fire, levitate\
      \ (self only)"
    "name": "Innate Spellcasting"
  - "desc": "The drow has advantage on saving throws against being charmed, and magic\
      \ can't put the drow to sleep."
    "name": "Fey Ancestry"
  - "desc": "While in sunlight, the drow has disadvantage on attack rolls, as well\
      \ as on Wisdom (Perception) checks that rely on sight."
    "name": "Sunlight Sensitivity"
  - "desc": "The drow wears [+3 scale mail](/3-Mechanics/CLI/items/drow-3-armor-mm.md).\
      \ This armor loses its enhancement bonuses permanently if it is exposed to sunlight\
      \ for 1 hour or longer."
    "name": "Special Equipment"
"actions":
  - "desc": "The drow makes two scourge attacks."
    "name": "Multiattack"
  - "desc": "*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d6\
      \ + 2) piercing damage plus 17 (5d6) poison damage."
    "name": "Scourge"
  - "desc": "The drow attempts to magically summon a [yochlol](/3-Mechanics/CLI/bestiary/fiend/yochlol.md)\
      \ with a 30 percent chance of success. If the attempt fails, the drow takes\
      \ 5 (1d10) psychic damage. Otherwise, the summoned demon appears in an unoccupied\
      \ space within 60 feet of its summoner, acts as an ally of its summoner, and\
      \ can't summon other demons. It remains for 10 minutes, until it or its summoner\
      \ dies, or until its summoner dismisses it as an action."
    "name": "Summon Demon (1/Day)"
"source":
  - "MM"

Environment

underdark