Navigator’s Helm

Source: Eberron: Forge of the Artificer, page 51. Creator: Wizards of the Coast / D&D Studio.

Quick Reference

FieldValue
Facility typespecial
Required level9
Spacecramped
Hirelings1
Bastion orderempower
PrerequisiteNone.

Rules Text

A Navigator’s Helm allows a mobile Bastion built within a mundane waterborne vehicle to travel.

Empower: Travel

When you issue the Empower order to this facility, you instruct its hireling to pilot the Bastion to a destination you specify. The Bastion sails at the vehicle’s speed, 8 hours per day, for the duration of the Bastion turn. The Bastion stops early when it reaches the specified destination or if something happens to stop your travel.

When you issue the Empower order to this facility, the DM rolls on the Bastion Events table as if you had issued the Maintain order to your Bastion.

Balance Notes

  • Compare this facility against other 9-level facilities before allowing homebrew upgrades.
  • Keep the listed Bastion order as the primary action loop; additional benefits should usually be narrative, temporary, or gated by downtime.
  • If this facility grants creatures, information, resources, crafted items, or empowerment, keep those outputs tied to Bastion turns rather than free adventuring actions.