Wolf
Source: Monster Manual p. 341. Available in the SRD and the Basic Rules (2014)
"name": "Wolf"
"size": "Medium"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "13"
"ac_class": "natural armor"
"hp": !!int "11"
"hit_dice": "2d8 + 2"
"modifier": !!int "2"
"stats":
- !!int "12"
- !!int "15"
- !!int "12"
- !!int "3"
- !!int "12"
- !!int "6"
"speed": "40 ft."
"skillsaves":
- "name": "Perception"
"desc": "+3"
- "name": "Stealth"
"desc": "+4"
"senses": "passive Perception 13"
"languages": ""
"cr": "1/4"
"traits":
- "desc": "The wolf has advantage on Wisdom (Perception) checks that rely on hearing\
\ or smell."
"name": "Keen Hearing and Smell"
- "desc": "The wolf has advantage on an attack roll against a creature if at least\
\ one of the wolf's allies is within 5 feet of the creature and the ally isn't\
\ incapacitated."
"name": "Pack Tactics"
"actions":
- "desc": "*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (2d4\
\ + 2) piercing damage. If the target is a creature, it must succeed on a DC\
\ 11 Strength saving throw or be knocked prone."
"name": "Bite"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/wolf.webp"Environment
grassland, forest, hill