Scout
Source: Monster Manual p. 349. Available in the SRD
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
"name": "Scout"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "13"
"ac_class": "leather armor"
"hp": !!int "16"
"hit_dice": "3d8 + 3"
"modifier": !!int "2"
"stats":
- !!int "11"
- !!int "14"
- !!int "12"
- !!int "11"
- !!int "13"
- !!int "11"
"speed": "30 ft."
"skillsaves":
- "name": "Nature"
"desc": "+4"
- "name": "Perception"
"desc": "+5"
- "name": "Stealth"
"desc": "+6"
- "name": "Survival"
"desc": "+5"
"gear":
- "longbow"
- "shortsword"
"senses": "passive Perception 15"
"languages": "any one language (usually Common)"
"cr": "1/2"
"traits":
- "desc": "The scout has advantage on Wisdom (Perception) checks that rely on hearing\
\ or sight."
"name": "Keen Hearing and Sight"
"actions":
- "desc": "The scout makes two melee attacks or two ranged attacks."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6\
\ + 2) piercing damage."
"name": "Shortsword"
- "desc": "*Ranged Weapon Attack:* +4 to hit, ranged 150/600 ft., one target. *Hit:*\
\ 6 (1d8 + 2) piercing damage."
"name": "Longbow"
"source":
- "MM"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/scout.webp"Environment
coastal, mountain, grassland, hill, arctic, forest, swamp, underdark, desert