Types of Crime; Syndicate Crimes
Source: Eberron: Rising from the Last War p. 70
Syndicate Crimes
dice: [](types-of-crime-syndicate-crimes-erlw.md#^syndicate-crimes)
| dice: d6 | Crime |
|---|---|
| 1 | Acquisitions and Retrieval. Your job is to acquire assets for the syndicate. You might steal important documents or clear out a location for use as a hideout. |
| 2 | Heists. You plan and execute elaborate robberies that require the skills of everyone on your team. |
| 3 | Gang Warfare. Your primary job is to ensure that no other crime syndicate (such as Daask or House Tarkanan) gains a significant foothold in your territory. |
| 4 | Internal Affairs. Your task is to keep all the corrupt, headstrong, and avaricious members of your syndicate in line with the goals and rules of the group. |
| 5 | Assassination. Your work involves killing prominent people—the sort who have numerous bodyguards and elaborate security systems to circumvent. |
| 6 | Topple the Powerful. Your syndicate might be criminal and your methods illegal, but your goals are righteous. You help people who are powerless to defend themselves against exploitation by the rich and powerful. |
| ^syndicate-crimes |