Acolyte

Source: Monster Manual p. 342, Eberron: Rising from the Last War. Available in the SRD and the Basic Rules (2014)

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

"name": "Acolyte"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "10"
"hp": !!int "9"
"hit_dice": "2d8"
"modifier": !!int "0"
"stats":
  - !!int "10"
  - !!int "10"
  - !!int "10"
  - !!int "10"
  - !!int "14"
  - !!int "11"
"speed": "30 ft."
"skillsaves":
  - "name": "Medicine"
    "desc": "+4"
  - "name": "Religion"
    "desc": "+2"
"gear":
  - "club"
"senses": "passive Perception 12"
"languages": "any one language (usually Common)"
"cr": "1/4"
"traits":
  - "desc": "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom\
      \ (spell save DC 12, +4 to hit with spell attacks). The acolyte has following\
      \ cleric spells prepared:\n\n**Cantrips (at will):** light, sacred flame, thaumaturgy\n\
      \n**1st level (3 slots):** bless, cure wounds, sanctuary"
    "name": "Spellcasting"
"actions":
  - "desc": "*Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (1d4)\
      \ bludgeoning damage."
    "name": "Club"
"source":
  - "MM"
  - "ERLW"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/acolyte.webp"

Environment

urban