Acolyte
Source: Monster Manual p. 342, Eberron: Rising from the Last War. Available in the SRD and the Basic Rules (2014)
Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.
"name": "Acolyte"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "10"
"hp": !!int "9"
"hit_dice": "2d8"
"modifier": !!int "0"
"stats":
- !!int "10"
- !!int "10"
- !!int "10"
- !!int "10"
- !!int "14"
- !!int "11"
"speed": "30 ft."
"skillsaves":
- "name": "Medicine"
"desc": "+4"
- "name": "Religion"
"desc": "+2"
"gear":
- "club"
"senses": "passive Perception 12"
"languages": "any one language (usually Common)"
"cr": "1/4"
"traits":
- "desc": "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom\
\ (spell save DC 12, +4 to hit with spell attacks). The acolyte has following\
\ cleric spells prepared:\n\n**Cantrips (at will):** light, sacred flame, thaumaturgy\n\
\n**1st level (3 slots):** bless, cure wounds, sanctuary"
"name": "Spellcasting"
"actions":
- "desc": "*Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (1d4)\
\ bludgeoning damage."
"name": "Club"
"source":
- "MM"
- "ERLW"
"image": "/3-Mechanics/CLI/bestiary/humanoid/token/acolyte.webp"Environment
urban