Giant Boar
Source: Monster Manual (2024) p. 355, Eberron: Forge of the Artificer. Available in the SRD and the Free Rules (2024)
Animals
Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
"name": "Giant Boar (XMM)"
"size": "Large"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "13"
"hp": !!int "42"
"hit_dice": "5d10 + 15"
"modifier": !!int "0"
"stats":
- !!int "17"
- !!int "10"
- !!int "16"
- !!int "2"
- !!int "7"
- !!int "5"
"speed": "40 ft."
"saves":
- "strength": !!int "5"
"senses": "passive Perception 8"
"languages": ""
"cr": "2"
"traits":
- "desc": "The boar has <span title=\"Player's Handbook (2024)\">Advantage</span>\
\ on melee attack rolls while it is Bloodied."
"name": "Bloodied Fury"
"actions":
- "desc": "*Melee Attack Roll:* +5, reach 5 ft. *Hit:* 10 (2d6 + 3) Piercing damage.\
\ If the target is a Large or smaller creature and the boar moved 20+ feet straight\
\ toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing\
\ damage and has the Prone condition."
"name": "Gore"
"source":
- "XMM"
- "EFA"
"image": "/3-Mechanics/CLI/bestiary/beast/token/giant-boar-xmm.webp"Environment
forest, grassland, hill