Jackal

Source: Monster Manual p. 331. Available in the SRD and the Basic Rules (2014)

"name": "Jackal"
"size": "Small"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "12"
"hp": !!int "3"
"hit_dice": "1d6"
"modifier": !!int "2"
"stats":
  - !!int "8"
  - !!int "15"
  - !!int "11"
  - !!int "3"
  - !!int "12"
  - !!int "6"
"speed": "40 ft."
"skillsaves":
  - "name": "Perception"
    "desc": "+3"
"senses": "passive Perception 13"
"languages": ""
"cr": "0"
"traits":
  - "desc": "The jackal has advantage on Wisdom (Perception) checks that rely on hearing\
      \ or smell."
    "name": "Keen Hearing and Smell"
  - "desc": "The jackal has advantage on an attack roll against a creature if at least\
      \ one of the jackal's allies is within 5 feet of the creature and the ally isn't\
      \ incapacitated."
    "name": "Pack Tactics"
"actions":
  - "desc": "*Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4\
      \ - 1) piercing damage."
    "name": "Bite"
"source":
  - "MM"
"image": "/3-Mechanics/CLI/bestiary/beast/token/jackal.webp"

Environment

grassland, desert