Personal Impact
Source: Eberron: Rising from the Last War p. 206
Personal Impact
dice: [](personal-impact-erlw.md#^personal-impact)
| dice: d6 | Impact |
|---|---|
| 1 | A former comrade-in-arms asks a player character for help. |
| 2 | One of the adventurers is from a place destroyed during the war; refugees from that location ask for their help. |
| 3 | One of the characters served with the villain during the war, and the villain betrayed them or their nation. |
| 4 | The villain was the cruel commander of a camp where one of the characters was held as a prisoner of war. |
| 5 | One of the adventurers made a promise to a comrade during the war, and achieving the goal of the adventure will fulfill that promise. |
| 6 | The adventure revolves around something one of the characters saw during the war: a powerful weapon, an unusual battlefield, or a unique warforged. |
| ^personal-impact |