Fernia, the Sea of Fire; Fernia Manifest Zone Features
Source: Eberron: Rising from the Last War p. 229
Fernia Manifest Zone Features
dice: [](fernia-the-sea-of-fire-fernia-manifest-zone-features-erlw.md#^fernia-manifest-zone-features)
| dice: d4 | Feature |
|---|---|
| 1 | Spells that deal fire damage are empowered here. Such a spell of 1st level or higher cast within the zone deals fire damage as if it were cast at a level one higher than the spell slot that was expended. |
| 2 | Weapons and armor with unusual abilities can be forged here, though their enchantments are not always stable. |
| 3 | The area is dotted with pools of molten earth and fissures of scalding water, from which mephits and elementals emerge with regularity. |
| 4 | Motes of continual flame are spontaneously generated in this region, typically attached to some vegetation or minerals from the area. These flames persist even if they are removed from the region. |
| ^fernia-manifest-zone-features |