Chamber NPCs
Source: Eberron: Rising from the Last War p. 195
Chamber NPCs
dice: [](chamber-npcs-erlw.md#^chamber-npcs)
| dice: d6 | NPC |
|---|---|
| 1 | A wizard agent of the Chamber seeks to eliminate all the people they worked with in the past to cover their tracks and preserve the Chamber’s secrecy. |
| 2 | The Prophecy requires the eventual destruction of a humanoid city. A disguised silver dragon, cunning and subtle, works to destabilize the city and bring about its ruin. |
| 3 | A local librarian is a disguised gold dragon in the service of the Chamber, who provides useful leads to send the characters down paths vital to the Prophecy. |
| 4 | A dragon becomes convinced that the dragonmarked houses are corrupting the Prophecy. It might specifically target dragonmarked heirs, or start a popular movement that seeks to destroy the houses. |
| 5 | A royal advisor or prominent noble, secretly a servant of the Chamber, guides the leader in a direction vital to the Prophecy but disastrous to the region. |
| 6 | A disguised dragon is convinced that an adventurer has a critical role to play in the Prophecy, but an agent of the Lords of Dust is determined to drive them down a different path. |
| ^chamber-npcs |