House Cannith Heir

Source: Eberron: Forge of the Artificer p. 27

  • Ability Scores. Strength, Dexterity, Intelligence
  • Feat. Mark of Making
  • Skill Proficiencies. Investigation and Sleight of Hand
  • Tool Proficiencies. Choose one kind of Artisan’s Tools
  • Equipment. Choose A or B: (A) Artisan’s Tools (same as above), Crowbar, Fine Clothes, 2 Pouches, 17 GP; or (B) 50 GP

As a scion of House Cannith, you carry a proud legacy. Cannith creates wonders of the modern world, and you’re expected to contribute to the ongoing success of the house through invention, scholarship, business, or diplomacy. The only thing that can stand in your way is the deep rift within your own house. The sooner the three barons sort out which of them is the true head of the house (and you, no doubt, have your preference), the sooner House Cannith can claim its rightful position of leadership among all the dragonmarked houses.